I would love to share with you an update for my Arcane Stories Blog, this update is all about Music. All crossover character Chapters now have a link to their Character Specific Theme under original information.
Hello readers, today I am giving you a sneak peak for Episode 6 in Arcane Story. I know that I haven't post Episode 5, I just want to get this information early for you. First off, there will be more Crossover Heroes which is very exciting. Here are the Characters that will be in Episode 6: Ike: Young Mercenary Lucina: Future Witness Corrin: Fateful Prince Elesis: Free Knight Ara: Little Xia Rose: Jamming
I am truly sorry for the long delay for this game, I made a few changes to this game that will increase the fun. Here are the list of changes that I made: - Special Attack has been removed (Too Strong) - Added Passive Skill - Light Princess's Weapon Type has changed to Green Tomb from Red Tomb (There is not many Green Units) +1 HP (was 8 HP) -1 DMG (was 5 DMG) - Expanded the Heroes Launch set up to 24 from 8 (More Heroes means more fun) - Fire Mage: -2 DMG (was 5 DMG) - Lightning Mage: -2 DMG (was 4 DMG) - Water Princess: +1 HP (was 8 HP) +1 DMG (was 4 DMG) - Dark Mage: +1 HP (was 9 HP) - Earth Mage: -1 DMG (was 4 DMG) - Wind Mage: -2 DMG (was 4 DMG) - Legendary Wizard: Rework on his outfit to make him looks like he is wearing a Wizard Robe instead of the Jacket - Some Heroes' Weapons have a Build-in Skill The reason why the original 8 Heroes have their stats change is because of the Balancing to keep them at ...
Arcane Fighters is my next Card combat game, similar to another post about Clash Fighters. The Rules are similar, but with new ways to battle. The basic rules are eliminate your opposing heroes to win, with some familiar well known characters from the Arcane World or from different Game Dimensions. This game is playable with 2 players, Blue Team and Red Team. At the start of the turn, blue goes first, red goes second. Each player can do one action on heroes and one action on Potions, Potions do cost Energy to use, but deploying a hero is free! The Battle Conditions are on the player's phase, so that means when it is their turn to Deploy a Hero or use a Potion, they can launch an attack on that turn. Keep note Battlers some Heroes are Ranged or Melee, if the battle is Range vs Melee, whoever engage first gets to attack and your opponent will not attack, if the battle is Heroes with the same distance, the opponent will counter attack if he or she survives. Some Heroes have the spe...
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